AI Insights · Timothy · January 2024
Top 5 2D Cartoon Games Apps Performance in Australia Q4 2023
Discover how the top 5 2D cartoon games performed on unified platforms in Australia during Q4 2023, with insights on downloads, revenue, and weekly active users.
In Q4 2023, the top 5 2D cartoon games in Australia showcased varied performance trends across downloads, revenue, and weekly active users. Below is a detailed overview of each app's performance, based on data from Sensor Tower.
Royal Match from Dream Games saw its revenue fluctuate throughout the quarter, peaking at approximately $542K in late September and stabilizing around $467K by the end of December. Downloads experienced a significant spike in the last week of December, reaching 31K. Weekly active users increased steadily, ending the quarter at around 276K.
Scavenger Hunt! by Popcore GmbH showed a notable rise in revenue during October, peaking at $8.6K in late October before gradually decreasing to around $5.8K by the end of December. Downloads peaked at 43K in mid-October but then decreased to 12K by the last week of December. The weekly active users saw a high of 65K in mid-October, then declined to around 40K by the end of the quarter.
Bluey: Let's Play! from Budge Studios demonstrated a consistent increase in revenue, starting at $7.2K in late September and reaching approximately $11K by the end of December. Downloads were steady throughout the quarter, peaking at 18K in the last week of December. Weekly active users also increased consistently, ending the quarter at around 38K.
Among Us! by InnerSloth LLC had fluctuating revenue, peaking at $1.7K in late October and stabilizing around $1K by the end of December. Downloads saw a significant rise in the last week of December, reaching 23K. Weekly active users followed a similar trend, peaking at 40K by the end of the quarter.
UNO!™ from Mattel163 Limited experienced steady revenue growth, reaching approximately $28K by the end of December. Downloads showed an upward trend, peaking at 14K in the last week of December. Weekly active users increased steadily throughout the quarter, ending at around 53K.
For more detailed insights and data, visit Sensor Tower.